Hi everybody. Here is some new stuff from me. This is a little Project I've started to test some new features of Blender 2.5 So as you may guess, this is done completely in Blender 2.5 First I've created a basemesh. Sculpted The female Character with alle Details and then baked the normalmap onto the lowpoly Model. It has about 1400 Faces now. Afterwards I've painted the Textures. (Also mostly painted in Blender) After Texturing and Shadersettings I've rigged her. I think the Rigging is pretty simple but works very good for me! I am quite satisfied with it. (The Diffusmap is still not finished) Note: Everything you see is the Blender Realtime Engine. So enjoy this new Charakter and leave a comment. Greetings from Germany
Autor: ndee85
Reproduciones 2852

Duración: 3.55
Calificación: 5.0